Course Number | Course Title / Description / MnTC Goals / Prerequisites | Credits | ||
CST | 1333 | Computer Game Development | 3 | |
This course is designed to introduce the student to the principles and techniques involved in developing two dimensional computer games. In the process of learning principles of game development, the student will build upon fundamental programming techniques learned in prerequisite Course CST1794, as well as learning advanced Graphical programming techniques. These advanced techniques will include event processing, real time I/O control, pixel processing, and texture control. Upon completion of this course the student should be prepared to create two dimensional graphical interactive computer games. SUSPENDED PER AASC MAY 2019 | ||||
Prerequisite: CST1794 |